Everything I've built, sorted by date — from an ongoing agentic AI system to earlier college and personal projects.
Agentic system automating the end-to-end job application workflow: searches jobs, parses descriptions, matches candidate profile via RAG, generates tailored materials, and completes submissions through browser automation.
Full-stack support ticketing web app built for the IITM BSc Software Engineering course — ticket creation, duplicate detection, resolution workflow, and an FAQ pipeline.
Spaced-repetition study tool with deck/card management, built as a modern full-stack application with an async task queue.
Android mobile app for practicing coding puzzles, with user accounts and progress tracking backed by a NoSQL database.
2D arcade-style game built with PyGame as an object-oriented programming exercise for the IITM Software Engineering course.
A deep convolutional generative adversarial network trained to generate new handwritten digit images from the MNIST dataset.
A deep convolutional generative adversarial network trained to generate new anime-style face images.
Convolutional neural network for joint object classification and bounding-box localization, built with TensorFlow.
Everything I've built, sorted by date — from an ongoing agentic AI system to earlier college and personal projects.
Agentic system automating the end-to-end job application workflow: searches jobs, parses descriptions, matches candidate profile via RAG, generates tailored materials, and completes submissions through browser automation.
Full-stack support ticketing web app built for the IITM BSc Software Engineering course — ticket creation, duplicate detection, resolution workflow, and an FAQ pipeline.
Spaced-repetition study tool with deck/card management, built as a modern full-stack application with an async task queue.
Android mobile app for practicing coding puzzles, with user accounts and progress tracking backed by a NoSQL database.
2D arcade-style game built with PyGame as an object-oriented programming exercise for the IITM Software Engineering course.
A deep convolutional generative adversarial network trained to generate new handwritten digit images from the MNIST dataset.
A deep convolutional generative adversarial network trained to generate new anime-style face images.
Convolutional neural network for joint object classification and bounding-box localization, built with TensorFlow.
Everything I've built, sorted by date — from an ongoing agentic AI system to earlier college and personal projects.
Agentic system automating the end-to-end job application workflow: searches jobs, parses descriptions, matches candidate profile via RAG, generates tailored materials, and completes submissions through browser automation.
Full-stack support ticketing web app built for the IITM BSc Software Engineering course — ticket creation, duplicate detection, resolution workflow, and an FAQ pipeline.
Spaced-repetition study tool with deck/card management, built as a modern full-stack application with an async task queue.
Android mobile app for practicing coding puzzles, with user accounts and progress tracking backed by a NoSQL database.
2D arcade-style game built with PyGame as an object-oriented programming exercise for the IITM Software Engineering course.
A deep convolutional generative adversarial network trained to generate new handwritten digit images from the MNIST dataset.
A deep convolutional generative adversarial network trained to generate new anime-style face images.
Convolutional neural network for joint object classification and bounding-box localization, built with TensorFlow.
Everything I've built, sorted by date — from an ongoing agentic AI system to earlier college and personal projects.
Agentic system automating the end-to-end job application workflow: searches jobs, parses descriptions, matches candidate profile via RAG, generates tailored materials, and completes submissions through browser automation.
Full-stack support ticketing web app built for the IITM BSc Software Engineering course — ticket creation, duplicate detection, resolution workflow, and an FAQ pipeline.
Spaced-repetition study tool with deck/card management, built as a modern full-stack application with an async task queue.
Android mobile app for practicing coding puzzles, with user accounts and progress tracking backed by a NoSQL database.
2D arcade-style game built with PyGame as an object-oriented programming exercise for the IITM Software Engineering course.
A deep convolutional generative adversarial network trained to generate new handwritten digit images from the MNIST dataset.
A deep convolutional generative adversarial network trained to generate new anime-style face images.
Convolutional neural network for joint object classification and bounding-box localization, built with TensorFlow.